interp/windows/src/winthread.c
2025-08-19 07:49:22 -07:00

47 lines
1.2 KiB
C

#include "winthread.h"
TaskData yourTaskData;
ThreadPoolThread g_ThreadPool[MAX_THREADS];
DWORD WINAPI WorkerThread(LPVOID lpParam) {
TaskData* pData = (TaskData*)lpParam;
// Your thread's work goes here
// ...
// Release any resources or perform cleanup if needed
// ...
return 0;
}
void InitializeThreadPool() {
// Initialize the critical section
InitializeCriticalSection(&g_ThreadPool[0].pData->lock);
for (int i = 0; i < MAX_THREADS; ++i) {
// Initialize your task data structure and other necessary members
// ...
// Create threads
g_ThreadPool[i].pData = &yourTaskData; // Set your task data
g_ThreadPool[i].hThread = CreateThread(NULL, 0, WorkerThread, g_ThreadPool[i].pData, 0, NULL);
}
}
void CleanupThreadPool() {
for (int i = 0; i < MAX_THREADS; ++i) {
// Perform any cleanup or signal threads to exit gracefully
// ...
// Wait for thread termination
WaitForSingleObject(g_ThreadPool[i].hThread, INFINITE);
// Close thread handle
CloseHandle(g_ThreadPool[i].hThread);
}
// Delete the critical section
DeleteCriticalSection(&g_ThreadPool[0].pData->lock);
}